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第一节课免费

  • 计算机编程
  • 代码语言
  • C++
  • AI编程

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一、教学背景 省属本科院校工学类在职教师,2018 年起从事高校一线教学至今;工学硕士(全日制,三年制)、工学学士(全日制,四年制),国内重点高校"图像识别与人工智能"方向访问学者(一年期)。持有高校教师资格证。 二、教学工作量 · 累计授课 2300+ 学时,年均 380 学时以上,远超高校教师基本工作量要求 · 授课学生累计逾千人,单班最大规模 246 人,亦有 20–30 人的小班实训与课程设计 · 教学方向覆盖:程序设计(C / Python)、算法与数据结构、嵌入式系统与智能硬件、工控与上位机开发、数字图像处理与机器视觉、机器人技术、人工智能导论与通识 · 连续多年承担毕业设计 / 毕业论文指导,所指导学生中有 2 人获评优秀毕业设计 三、竞赛指导成绩(学生累计获国家级、省级奖项 10 余项) · 全国软件和信息技术专业人才大赛(蓝桥杯)C/C++ 程序设计:全国三等奖 · 全国软件和信息技术专业人才大赛(蓝桥杯)Python 程序设计:省级三等奖 · 全国大学生嵌入式芯片与系统设计竞赛:全国三等奖(2 项) · 全国大学生机器人科技创新交流营暨大赛:全国三等奖 · "挑战杯"大学生课外学术科技作品竞赛:省级三等奖 · 省级大学生计算机设计大赛(智能体开发挑战赛):省级三等奖 · 省级大学生工程实践与创新能力大赛:省级三等奖 · 早期另有中国国际"互联网+"大学生创新创业大赛全国铜奖、省级银奖,及嵌入式应用设计类竞赛全国二等奖的指导经验 四、科研与工程能力 · 主持省级高校科研课题 1 项:多智能体深度强化学习方向的 AGV 协同导航系统研究 · 主持教育集团级"人工智能+教育教学"教改课题 1 项:AI 在手绘作业评价中的应用 · 授权发明专利 1 项、软件著作权 1 项;发表学术论文 3 篇,其中 EI 收录 1 篇(机器人分拣视觉系统方向) · 近三年累计 360 学时企业一线实践:嵌入式系统开发与设计(ARM 平台)、机器视觉与人工智能开发 · 企业培训经历:在光宝电子(东莞)为 985 高校实习生及台湾、越南籍学员讲授人工智能与机器视觉课程,具备面向不同基础、不同语言背景学员的授课能力 Serving engineering faculty member at a provincial undergraduate university; MSc in Engineering (full-time); visiting scholar in Image Recognition & Artificial Intelligence at a leading Chinese university; certified higher-education teacher. 8 years of front-line university programming teaching — 2,300+ class hours delivered, 380+ hours per year, 1,000+ students taught. WHAT YOUR CHILD WILL LEARN · Getting started: Python or C++, with a first working mini-project within 4–6 sessions · Building up: algorithms & data structures (recursion, sorting, searching, dynamic programming) — solving medium-difficulty problems independently · Hands-on: robotics & smart hardware, machine vision, small AI models — 2–3 portfolio-ready projects · Competing: Olympiad in Informatics / Lanqiao Cup / youth innovation contests, with a schedule built backwards from the contest calendar WHY ME · Depth and volume: 8 years at the front of a university classroom, 2,300+ class hours, 380+ per year, largest class 246 students, plus 20–30-student practical workshops · I have taught the hardest room: at Lite-On Electronics (Dongguan) I delivered AI and machine-vision training to interns from 985-project universities and to trainees from Taiwan and Vietnam — mixed levels, mixed language backgrounds, and it still landed. If enterprise-grade material can be made clear to a mixed room, teaching a beginner teenager is the easy case · A record of results: guided students to 10+ national and provincial awards, including the Lanqiao Cup national third prize in both C/C++ and Python, the National Undergraduate Embedded Chip & System Design Contest national third prize (twice), the National College Student Robotics Innovation Camp national third prize, the "Challenge Cup" provincial third prize, and the Provincial Collegiate Computer Design Contest (Agent Development Challenge) third prize · Real engineering: principal investigator of one provincial-level university research project (multi-agent deep reinforcement learning for AGV cooperative navigation) and one "AI + education" teaching-reform project; one granted invention patent, one software copyright, three published papers including one EI-indexed; 360 hours of industry practice over the past three years in embedded systems and machine vision / AI
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关于课程

  • 基础入门
  • 进阶学习
  • 中高级别
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级别:
基础入门,进阶学习,中高级别,专业水准

【思维线】 ▍C1 Python 创意编程入门(12 次课,零基础) 从第一行 print 写到第一个自己设计的小游戏。内容覆盖变量、分支、循环、函数、列表与字典、 文件读写,每节课都有可运行的小产出,不讲空概念。 学完能做什么:独立写出 300 行以内的 Python 程序,完成 3 个小项目(猜数字 / 文字冒险 / 成绩统计小工具),不再害怕报错信息。 ▍C2 Python 项目实战(16 次课) 从"会写"到"能交付"。学习代码组织与调试方法、常用第三方库(数据处理、绘图、网络请求), 理解什么叫"写得好的代码"。 学完能做什么:独立完成 2 个完整项目(如数据可视化分析工具、带界面的小游戏), 能讲清楚自己每一行代码在干什么。 ▍C3 从 Python 到 C++:程序设计的第二层(16 次课) 为什么有了 Python 还要学 C++?这一门回答这个问题。讲清楚类型、内存、指针、编译与运行, 用 C++ 重写此前做过的 Python 项目,体会"同一件事的两种写法"。 学完能做什么:能用 C++ 独立实现中等规模程序,理解程序是如何在机器上跑起来的, 为竞赛和后续工科学习打底。 ▍C4 算法与数据结构(24 次课) 编程真正分高下的地方。覆盖线性表、栈与队列、递归与分治、排序与查找、贪心、动态规划、 图论基础,配合在线判题系统(OJ)实战。 学完能做什么:掌握 20+ 经典算法模板,能在 OJ 上独立解普及组难度题目, 为蓝桥杯和信息学奥赛铺路。 ▍C5 让电脑"看见":机器视觉与 AI 入门(12 次课) 用现成的模型做真实的事。讲图像处理基础、目标检测与识别(YOLO 一类), 带孩子跑通"输入一张图 → 输出结果"的完整链路。 学完能做什么:完成 2 个人工智能小项目(如人脸检测、物品识别、答题卡识别), 理解 AI 能做什么、不能做什么,避免停留在"AI 很神奇"的层面。 ▍C6 让代码动起来:硬件与机器人编程(16 次课) 代码不止在屏幕里。使用单片机(STM32 / Arduino 类)搭配传感器、电机与机械结构, 从点亮一盏灯做到能自主避障的小车或机械臂。 学完能做什么:完成 1 个能演示的软硬件综合作品,理解软件与硬件如何协同, 为机器人与嵌入式类竞赛做准备。 【竞赛线】 ▍K1 蓝桥杯 Python / C++ 组集训(20 次课) 按赛程倒推排课:语法查漏 → 真题分类突破(模拟、枚举、搜索、动态规划)→ 限时模拟赛 → 错题复盘。全程用真题和计时训练,不搞泛泛而讲。 目标:省赛奖项,冲刺国赛。 ▍K2 信息学奥赛 CSP-J 冲刺(32 次课) 面向入门组(CSP-J)的完整备考:语法精讲 + 算法体系 + 每周模拟赛 + 代码风格与调试规范。 强调"会做"更要"做对",减少无谓失分。 目标:入门组一等奖 / 二等奖。 ▍K3 科创项目工坊(挑战杯 / 创新大赛,16 次课) 竞赛不只考写代码,还考"做一个有价值的东西"。从选题、技术方案、原型开发到路演答辩, 全程带做,产出一份能报上去的完整作品。 目标:产出 1 个可参赛的科创作品(含技术报告与答辩材料)。 ▍K4 嵌入式与机器人竞赛集训(24 次课) 面向全国大学生嵌入式芯片与系统设计竞赛、机器人科技创新类赛事的青少年组与预备赛道。 内容为硬件选型、控制程序、传感融合与视觉模块的整合训练。 目标:产出 1 个完整参赛作品并完赛冲奖。 【教学说明】 · 每次课后一份书面反馈:学了什么、卡在哪、下次怎么补;每月一次阶段总结。 · 每 4–6 次课交付一个可演示的项目,进度看得见。 · 讲"为什么"不背"怎么写",换题型也能自己做出来。 · 课时为建议值,第一节课测评后按孩子实际水平调整。 TRACK 1 — COMPUTATIONAL THINKING ▍C1 Creative Coding with Python (12 sessions · no prerequisites) From the first print statement to a game of your own design. Variables, conditionals, loops, functions, lists and dictionaries, file I/O — every session ends with something that runs, never just theory. By the end: write Python programmes of up to 300 lines independently and complete three mini-projects (a guessing game, a text adventure, a grade-statistics tool) — and no longer fear error messages. ▍C2 Python Project Lab (16 sessions) From "can write" to "can deliver". Code organisation and debugging habits, widely used third-party libraries (data handling, plotting, HTTP), and what "well-written code" actually means. By the end: deliver two complete projects (e.g. a data visualisation tool, a small game with a graphical interface) and explain what every line does. ▍C3 From Python to C++: The Next Layer (16 sessions) Why learn C++ when you already know Python? This course answers that question. Types, memory, pointers, compiling versus running — students rebuild their earlier Python projects in C++ and see the same problem solved two ways. By the end: implement medium-sized programmes in C++ independently and understand what actually happens when a programme runs — groundwork for competitions and for any engineering study later. ▍C4 Algorithms & Data Structures (24 sessions) Where programmers are really separated. Linear structures, stacks and queues, recursion and divide-and-conquer, sorting and searching, greedy methods, dynamic programming, introductory graph theory — all practised on an online judge. By the end: 20+ classic algorithm templates, able to solve entry-level contest problems independently, ready for the Lanqiao Cup and the Olympiad in Informatics. ▍C5 Teaching Computers to See: Machine Vision & AI (12 sessions) Doing real things with ready-made models. Image-processing fundamentals, object detection and recognition (YOLO-class models), running the full pipeline from input image to usable output. By the end: two AI mini-projects (face detection, object recognition, answer-sheet scanning) and a grounded sense of what AI can and cannot do — instead of vague awe. ▍C6 Making Code Move: Hardware & Robotics Programming (16 sessions) Code that does not stay on the screen. Microcontrollers (STM32 / Arduino class) with sensors, motors and mechanical parts — from blinking an LED to a self-navigating obstacle-avoiding car or a robotic arm. By the end: one working hardware-software project to demonstrate, a real feel for how software and hardware cooperate, and preparation for robotics and embedded contests. TRACK 2 — COMPETITION ▍K1 Lanqiao Cup Bootcamp, Python / C++ (20 sessions) Scheduled backwards from the contest date: close grammar gaps → break down past papers by category (simulation, enumeration, search, dynamic programming) → timed mock contests → structured error review. Real problems, real timers, no generic lecturing. Goal: provincial-level award, with a run at the national final. ▍K2 Olympiad in Informatics — CSP-J Sprint (32 sessions) Full preparation for the entry-level division: focused grammar, the full algorithm syllabus, weekly mock contests, and code style with debugging discipline. Solving a problem is not enough — solving it correctly under time pressure is. Goal: first or second prize in the entry-level division. ▍K3 Innovation Project Studio (16 sessions) Contests reward more than code; they reward something worth building. From topic selection and technical design through prototype to pitch and defence — guided end to end, producing a submission-ready piece of work. Goal: one competition-ready innovation project, including technical report and defence materials. ▍K4 Embedded & Robotics Contest Training (24 sessions) For youth divisions and feeder tracks of the National Undergraduate Embedded Chip & System Design Contest and robotics innovation competitions. Hardware selection, control programming, sensor fusion and vision-module integration. Goal: one complete competition entry, finished and submitted. HOW I TEACH · Written feedback after every session: what was covered, where the student got stuck, what comes next. · A demo-able project every 4–6 sessions — progress the family can actually see. · Explain "why", not rote "how", so skills transfer to unfamiliar problem types. · Session counts are indicative; adjusted after a diagnostic assessment in the first lesson.

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